Release – Endy’s Tinkering Calculator

After a lot of time and multiple distractions, I finally sat down to update my Tinkering Calculator.

To be honest, I had started working on an update not long after the last release, but I was never fully happy with it and there was still a lot that I didn’t know how to do in C#.

This new version is much better and I am very pleased with it.

Changes in

  • Added individual base tinkering skill level
  • Once you set your base skill level for each skill, the calculator remembers them the next time you open the program
  • Once you have selected your buffs on the Buffs Tab, those settings will be remembered the next time you open the program
  • Added Gear Crafting to the list of skills
  • Removed Silk from the list of salvage types since it no longer requires a skill check
  • Added imbue salvages.
  • Added more Armor Sets that affect tinkering skills
  • Added Luminance abilities that affect tinkering skills
  • Added a few more buffs
  • You no longer need to click on a Calculate button to get your buffed skill, it’s done automatically