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Release - Endy's Tinkering Calculator 2.2.0.3

Posted: January 5th, 2012, 12:00 pm
by Endy
Changes in 2.2.0.3

Bug Fix: Cloaks on the Buffs Tab only worked when selecting for Armor Tinkering


Not a major release, just a small bug fix that came up. (I can't believe I didn't catch it earlier.)

Re: Release - Endy's Tinkering Calculator 2.2.0.3

Posted: February 22nd, 2012, 3:17 pm
by Logan Conrad
FYI - With February's patch some melee weapons can spawn with a minimum damage of less than 1.  e.g.  I have an axe that has a damage of 0.29 - 29.

 

The current calculator will not accept a minimum damage of less than 1.

Re: Release - Endy's Tinkering Calculator 2.2.0.3

Posted: February 22nd, 2012, 5:47 pm
by Endy
You know, I would have overlooked that if you hadn't said anything. Thanks.

Anything else that needs to be fixed?


Min Damage less than 1
Remove Gearcrafting and add salvages to Item Tinkering

Did they remove the bonus from UA? Or add any bonuses that I need to include? Anything special I should do for dual wield? I'm probably forgetting something else.

I kind of stopped paying attention to the changes after about the 5th or 6th thread on it. Especially when I found out what they did to quest weapons.

 

Edit: I'm thinking I can work on it this weekend.

Re: Release - Endy's Tinkering Calculator 2.2.0.3

Posted: February 22nd, 2012, 9:04 pm
by Logan Conrad
Thanks Endy!

 

Not very familiar with Dual Wield, Recklessness, Dirty Fighting or Sneak Attack yet or how they could affect your damage output.  Sorry.