Release - Endy's Tinkering Calculator

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Release - Endy's Tinkering Calculator

Post by Endy » December 18th, 2010, 9:51 am

After a lot of time and multiple distractions, I finally sat down to update my Tinkering Calculator.

To be honest, I had started working on an update not long after the last release, but I was never fully happy with it and there was still a lot that I didn't know how to do in C#.

This new version is much better and I am very pleased with it.

Changes in

Added individual base tinkering skill level
Once you set your base skill level for each skill, the calculator remembers them the next time you open the program
Once you have selected your buffs on the Buffs Tab, those settings will be remembered the next time you open the program
Added Gear Crafting to the list of skills
Removed Silk from the list of salvage types since it no longer requires a skill check
Added imbue salvages.
Added more Armor Sets that affect tinkering skills
Added Luminance abilities that affect tinkering skills
Added a few more buffs
You no longer need to click on a Calculate button to get your buffed skill, it’s done automatically
"Don't tease me about my hobbies. I don't tease you about being an asshole." -Mark from Garden State

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