Release - Endy's Tinkering Calculator 2.2.0.3

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Release - Endy's Tinkering Calculator 2.2.0.3

Post by Endy » January 5th, 2012, 1:00 pm  Post: 1

Changes in 2.2.0.3

  • Bug Fix: Cloaks on the Buffs Tab only worked when selecting for Armor Tinkering



Not a major release, just a small bug fix that came up. (I can't believe I didn't catch it earlier.)
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Re: Release - Endy's Tinkering Calculator 2.2.0.3

Post by Logan Conrad » February 22nd, 2012, 4:17 pm  Post: 2

FYI - With February's patch some melee weapons can spawn with a minimum damage of less than 1.  e.g.  I have an axe that has a damage of 0.29 - 29.

 

The current calculator will not accept a minimum damage of less than 1.
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Re: Release - Endy's Tinkering Calculator 2.2.0.3

Post by Endy » February 22nd, 2012, 6:47 pm  Post: 3

You know, I would have overlooked that if you hadn't said anything. Thanks.

Anything else that needs to be fixed?


  • Min Damage less than 1

  • Remove Gearcrafting and add salvages to Item Tinkering


Did they remove the bonus from UA? Or add any bonuses that I need to include? Anything special I should do for dual wield? I'm probably forgetting something else.

I kind of stopped paying attention to the changes after about the 5th or 6th thread on it. Especially when I found out what they did to quest weapons.

 

Edit: I'm thinking I can work on it this weekend.
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Re: Release - Endy's Tinkering Calculator 2.2.0.3

Post by Logan Conrad » February 22nd, 2012, 10:04 pm  Post: 4

Thanks Endy!

 

Not very familiar with Dual Wield, Recklessness, Dirty Fighting or Sneak Attack yet or how they could affect your damage output.  Sorry. 
Logan Conrad -MT- 225th Level Combat Archer
Kal'Aaron -MT- 196th Level Tank Archer
Margrin -MT- 162nd Level Archer
Shadow of Logan -MT- 162nd Level Combat Archer
The Nameless Ones
AC Community Wiki ==> AC's Best Resource!
Decal & Plugin Support
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Logan Conrad
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Posts: 7
Age: 48
Joined: November 14th, 2011, 11:10 am
Location: Rochester, MN


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